基本資料:

  • 姓名:胡志堅
  • Email:holdenhu@gm.ttu.edu.tw
  • 單位系所/職稱:
  • 資訊經營學系 專任助理教授
  • 資訊經營學系 副教授

期刊論文:

  • 1.胡志堅、黃御書(2025)。整合物聯網與人體活動識別機制於環境智慧化熱舒適決策支援系統。資訊管理學報,32(1),29-62。TSSCI
  • 2.胡志堅、陳昱安(2024)。運用深度學習與主題模型建構歌曲風格和歌詞意涵之整合分析機制。資訊管理學報,第三十一巻(第二期),209-237。TSSCI
  • 3. Busrul Iman, Imam Yuadi, Badri Munir Sukoco, Rudi Purwono, Chih-Chien Hu(2024). Mapping Research Trends With Factorial Analysis in Organizational Politics. SAGE Open, 13(4), 1-16. SSCI/Scopus
  • 4. Yu-Fen Yang, Alexis P.I. Goh, Chih-Chien Hu, Nian-Shing Chen, Siao-Cing Lai(2024). Digital game-playing to enhance English vocabulary and content learning among anxious foreign language students. Computer Assisted Language Learning, NA(NA), 1-28. SSCI/AHCI/Scopus
  • 5. Hu, C. C., Yang, Y. F., Chen, N. S.(2023). Human–robot interface design–the ‘Robot with a Tablet’or ‘Robot only’, which one is better?.. Behaviour & Information Technology, 42(10), 1590-1603. SSCI
  • 6. Han-Lin Li, Chia-Hui Shih, Chih-Chien Hu, Chyan Yang(2023). Forming a therapeutic sphere to treat ailments using optimization techniques. INTERNATIONAL TRANSACTIONS IN OPERATIONAL RESEARCH, 30(6), 3949-3978. SSCI
  • 7. Chih-Chien Hu, Yu-Fen Yang, Ya-Wen Cheng, Nian-Shing Chen(2023). Integrating educational robot and low-cost selfmade toys to enhance STEM learning performance for primary school students Chih. Behaviour & Information Technology, NA(NA), 1-22. SSCI
  • 8. Chih-Chien Hu(2023). Exploring the Impact of CPS-Based Robot-Assisted Teaching in STEM Education: Enhancing Knowledge, Skills, and Attitudes. International Journal of Human–Computer Interaction, NA(NA), 1-21. SCIE(SCI)/SSCI/Scopus
  • 9. Hu, Chih-Chien, Yeh, Hui-Chin, Chen, Nian-Shing(2022). Teacher development in robot and IoT knowledge, skills, and attitudes with the use of the TPACK-based Support-Stimulate-Seek approach. Interactive Learning Environments, NA(NA), 1-20. SSCI
  • 10. Hu, C. C, Yeh, H. C., Chen, N. S. (2020)(2020). Enhancing STEM competence by making electronic musical pencil for non-engineering students. Computers &Education, 150(103840). SSCI
  • 11. Shih, C. H, Li, H. L, Hu, C. C., Lin, B. M.(2020). Forming a TED talks sphere for convenient search. The Electronic Library, Vol. 38(No. 2,), pp. 403-42. SSCI
  • 12. Wu, H. Y, Liu, F. Y., Hu, C. C(2020). Smart DC Fan Design and Evaluation Based on Thermal Comfort. Journal of Taiwan Energy, Vol.7,(No.2), pp.147-162. TSSCI
  • 13. Chih-Chien Hu, Han-Lin Li(2017). Developing navigation graphs for TED talks. Computers in Human Behavior, 66(66), 26-41. SSCI

研討會論文

  • 1.胡志堅、江孟軒(2024)。初探機器人在程式設計教學之應用-以Java程式語言為例。第十九屆台灣數位學習發展研討會TWELF2024(頁 5)。R.O.C。
  • 2.胡志堅、陳明賢(2024)。The Impact of Agile Learning Strategies on Beginners - A Case Study of Learning Java Object-Oriented Programming。第十九屆台灣數位學習發展研討會TWELF2024(頁 5)。R.O.C。
  • 3. Ullin Nihaya, Chih-Chien Hu, Imam Yuadi(2024). A Preliminary Study to Explore Student Self-Determination: Autonomous Learning Environments Enhanced by Robotic Education. iCIMKC 2024(頁 550-558). R.O.C.
  • 4. Friska Dwi Pratiwi, Chih-Chien Hu(2024). Enhancing STEM Education with Digital Storytelling and DrawDio: Insights on Attitudes. iCIMKC 2024(頁 562-549). R.O.C.
  • 5. Hu Chih-Chien, Imam Yuadi, Chen Ming-Hsien, Huang Hsieh-Chang(2024). The Development of Robot-embedded Cyber-Physical Learning Environment for Enhancing Learners STEM Competencies. 2024 16th IIAI International Congress on Advanced Applied Informatics (IIAI-AAI), IEEE (EI)(頁 ISSN: 247). Japan.
  • 6. Hu Chih-Chien, Imam Yuadi, Chen Ming-Hsien, Huang Hsieh-Chang(2024). Comparing the effectiveness of ChatGPT and Google Search in assisting learners to solve problems. 2024 International Conference on Consumer Electronics-Taiwan, IEEE (EI)(頁 p. 299-30). R.O.C.
  • 7. Chih-Chien Hu, Ming-Hsien Chen, Imam Yuadi, Nian-Shing Chen(2022). The effects of constructing robot-based storytelling system on college studentscomputational thinking skill and technology comprehension. IEEE International Conference on Advanced Communications Technology (ICACT 2022) (EI index)(頁 496 - 500). Republic of Korea.
  • 8. Hu, Chih-Chien(2022). The Development of Robot-based Storytelling Platform for Designing STEAM Learning Systems. 2022 IEEE International Conference on Consumer Electronics-Taiwan (pp. 437-438). IEEE. (EI index)(頁 pp. 437-43). R.O.C.
  • 9.胡志堅(2021)。機器人說故事系統開發框架與系統實作之初步評估。第37屆科學教育國際研討會(2021 ASET)R.O.C。
  • 10. Hu, C. C., Tseng, H. T., Alexis, G. P. I., Chen, M. H., Chen, N. S.(2020). Comparing the effects of robots and IoT objects on STEM learning outcomes and computational thinking skills between programming-experienced learners and programming-novice learners. In 2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT)(頁 pp. 87-89). Estonia.
  • 11. Hu, C. C., Yeh, H. C., Chen, N. S.(2019). Enhancing STEM Knowledge and Skills by Making Electronic Sound Synthesizer based on TPACK Model.. ICCE 2019 - 27th International Conference on Computers in Education, Proceedings(頁 Pages 104-). R.O.C.
  • 12.鄭忠志、胡志堅、蘇梓靖、趙念慈(2017)。輝度感測照明控制系統環境性能評估。第29屆臺灣建築學會建築研究成果發表會(頁 463-472)。R.O.C。

專書

  • 1.胡志堅(2025)。生成式人工智慧導論與實作──ChatGPT與圖像生成實務應用(第二版)。新文京開發出版股份有限公司。專書創作出版: 生成式人工智慧導論與實作──ChatGPT與圖像生成實務應用(第二版) https://www.wun-ching.com.tw/book_detail.asp?seq=13412 https://www.books.com.tw/products/0011012917?sloc=main 。
  • 2.胡志堅(2024)。生成式人工智慧導論與實作──ChatGPT與圖像生成實務應用。新文京開發出版股份有限公司。初版 (https://www.wun-ching.com.tw/book_detail.asp?seq=13321)。
  • 3.胡志堅(2024)。JAVA物件導向程式設計: 理論與實作 (初版)。新文京開發出版股份有限公司。
  • 4.胡志堅(2024)。Java物件導向程式設計:理論與實作(第二版)。新文京開發出版股份有限公司。(第二版不列入績效計算)。
  • 5.陳木中、胡志堅(2023)。資料結構:理論與實作。新文京。